News
30th October 2006
Imaging 0.20.0 Released
Version 0.20.0 of Imaging has been released! New features are in and many bugs found in 0.18 has been fixed. There is also new Imaging Forum available.
Main news/changes in 0.20.0:
- New TImagingCanvas class with methods for drawing objects and applying effects was added (although there is not much functionality yet).
- New image data formats based on 16bit half-float (FP16) type has been added and OpenGL and Direct3D extensions can now create textures in these formats too.
- Imaging now compiles and works on 64bit CPUs (Linux on AMD64).
- High level interface classes were extended and updated as well as VCL/CLX/LCL support and low level interface.
- Some old demos were removed, new added, and rest was updated.
You can download 0.20.0 at Downloads page. Further information about the latest version can be found in Documentation.
15th October 2006
Info About Next Release And Some Space Shooter
New Imaging version 0.20 will be released at the end of this month. It will have new image formats based on 16 bit floating point numbers (FP16), extended high level interface, new TCanvas like class (but most probably only preview version for now), and many other things.
You can look at my Earth Under Fire game (won 3rd place in PGD Big Boss Competition) which uses Imaging to load and create OpenGL textures (stored mostly as DXTC DDS files).
24th August 2006
Some Info
I haven't had much time for Imaging since the last release. New version will be released probably in October 2006. You can get current working version 0.19 from CVS. It fixes several bugs present in released 0.18 (most notably disabled filtered resize of images with non 8 bit channels in ResizeImage function).
25th April 2006
Version 0.18 Released
Imaging 0.18 was released today. Main changes are:
- MNG and JNG file format loading/saving added.
- Filtered image resizing and mipmap creation using bilinear, bicubic, and other resampling filters implemented.
- Imaging now compiles and works in FreeBSD (maybe in other Unixes as well).
- Lazarus LCL classes now work properly in Linux.
- Currently supported image file formats are DDS, PNG, JPEG, TGA, MNG, JNG, and BMP. Supported platforms are Win32, Linux, FreeBSD, and DOS. Image data formats include indexed, 8-64bit ARGB, grayscale, floating point, and DXTC compressed.
You can download 0.18 at Downloads page. Further information about the newest version can be found in Documentation.
17th March 2006
Next release in April
New Imaging version 0.18 will be released during April. You can get current working version from project's CVS. It already loads and saves MNG and JNG images. Image resizing can now use bilinear and bicubic resampling. As of this version Imaging also compiles and works in FreeBSD.